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GD boundsSafe(

syntax:

gd.boundsSafe(x, y)

gd.boundsSafe(point)

where:

x - horizontal pixel location.

 

y - vertical pixel location.

 

point - Point specification. See GD getPixel() for a description.

 

return:

boolean - whether the specified coordinates are within bounds.

 

description:

This method sees if the specified pixel location is within the bounds of the image. If so, then true is returned, false otherwise.

 

see:

#link <gd>

 

example:

var gd = new GD(5,5);

gd.boundsSafe( 4, 3 );     // True

gd.boundsSafe( [4,5] );    // False

gd.boundsSafe( {x:6,y:2} ) // False

 


GD drawChar()