GD string()
syntax: |
gd.string(font, x, y, char, color) gd.string(font, point, char, color) |
where: |
font - Font specification to use
x - horizontal position of upper-left corner of character
y - vertical position of upper-left corner of character
point - Point specification. See GD getPixel() for a description.
string - The string to draw.
color - color index or style to use for string
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return: |
void.
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description: |
This method draws a string on the current image, at the specified location and in the appropriate color. If the coordinates are out of bounds, then no drawing is done.
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see: |
#link <gd>, GD drawChar(), GD stringUp()
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