SE_MEM_POOL_SIZE (1024, 128 if JSE_MIN_MEMORY is on)
The members of an object are stored in a separate structure that works exactly like SE_OBJ_POOL_SIZE. Since each object requires one descriptor for its members, it is usually best to keep these two pool sizes identical.
SE_STRING_POOL_SIZE (512, 64 if JSE_MIN_MEMORY is on)