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THE AT ERROR FUNCTION

 

This step is very similar to the continue function, you must make a call to a ScriptEase debug API in your at-error function. If you do not currently have one, you must add one. It is in the context parameter structure just like the continue function is.

 

   void

seDbgAtError(secontext se);

 

This function will not lock your application up because it uses your continue function internally while it is waiting.

 


INVOKING THE DEBUGGER