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seInitialize

 

syntax:

   uint

seInitialize(void);

where:

None

 

return:

The ScriptEase engine's version identifier.

 

description:

seInitialize is used to initialize the engine, once per application. See seTerminate for the termination. Call this at the start of your program, before doing any other ScriptEase calls. All ScriptEase applications, even multithreaded ones, should call this routine only once.

 

see:

seTerminate

 


seTerminate