GD filledRectangle()
syntax: |
gd.filledRectangle(x1, y1, x2, y2, color) gd.filledRectangle(point1, point2, color) |
where: |
x1 - horizontal pixel location of first corner
y1 - vertical pixel location of first corner
x2 - horizontal pixel location of second corner
y2 - horizontal pixel location of second corner
point1 - First point specification.
point2 - Second point specification.
color - color index or style to use for fill
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return: |
void.
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description: |
This method is exactly the same as GD rectangle(), except that it fills the rectangle, instead of drawing an outline. As with GD rectangle(), if either point is out of bounds, then no drawing is done.
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see: |
#link <gd>, GD rectangle(), GD filledPolygon()
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